LightLayer object

The LightLayer object represents a light layer within a composition. Create it using the LayerCollection objectメs addLight method; It can beaccessed in anit

property()

Finds and returns a child property of this group, as specified by either its index or name.A name specification can use the same syntax that is available wi

PropertyGroup object

The PropertyGroup object represents a group of properties. It can contain Property objects and other PropertyGroup objects. Property groups can be nested to

featherInterps

An array containing each feather pointメs radius interpolation type 0 for non-Hold feather points, 1 for Hold feather points .NOTE: Values are stored in the

featherRadii

An array containing each feather pointメs radius feather amount ; inner feather points have negative values.NOTE: Values are stored in the array in the order

featherRelCornerAngles

An array containing each feather pointメs relative angle percentage between the two normals on either side of a curved outer feather boundary at a corner on

featherRelSegLocs

An array containing each feather pointメs relative position, from 0 to 1, on its mask path segment section of the mask path between vertices, numbered starti

featherSegLocs

Anarray containing each feather pointメs mask path segment number section of the mask path between vertices, numbered starting at 0 .NOTE: Values are stored

featherTensions

An array containing each feather pointメs tension amount, from 0 0% tension to 1 100% tension .NOTE: Values are stored in the array in the order that feather

maskFeatherFalloff

The feather falloff mode for the mask. Equivalent tothe Layer > Mask > Feather Falloff setting.AMaskFeatherFalloff enumerated value; read/write. One of:Mask