byName()

Returns the first topmost layer found in this collection with the specified name, or null if no layer with the given name is found.name A string containing

PropertyBase object

Properties are accessed by name through layers, using various kinds of expression syntax, as controlled by application preferences. For example, the followi

rootFolder

The root folder containing the contents of the project; this is a virtual folder that contains all items in the Project panel, but not items contained insid

featherTensions

An array containing each feather pointメs tension amount, from 0 0% tension to 1 100% tension .NOTE: Values are stored in the array in the order that feather

bgColor

The background color of the composition. The three array values specify the red, green, and blue components of the color.An array containing three floating-

applyPreset()

Applies the specified collection of animation settings an animation preset to the layer. Predefined animation preset files are installed in the Presets fold

saveAsTemplate()

Saves the itemメs current render settings as a new template with the specified name.name A string containing the name of the new template.Nothing.

add()

Creates a new AVLayer object containing the specified item, and adds it to this collection.The new layer honors the Create Layers at Composition Start Time

featherTypes

An array containing each feather pointメs direction, either 0 outer feather point or 1 inner feather point .NOTE: You cannot change the direction of a feathe

layer()

Returns a Layer object, which can be specified by name, an index position in this layer, or an index position relative to another layer.index The index numb