addProperty()

Creates and returns a PropertyBase object with the specified name, and adds it to this group.In general, you can only add properties to an indexed group a p

copyToComp()

Copies the layer into the specified composition. The original layer remains unchanged. Creates a new Layer object with the same values as this one, and prep

height

The height of the item in pixels.ユ In a CompItem, the value is linked to the composition, and is read/write.ユ In a FootageItem, the value is linked to the m

replace()

Changes the source of this FootageItem to the specified file. In addition to loading the file, the method creates a new FileSource object for the file and s

RenderQueueItem object

Applies a Render Settings template to the item. See also RenderQueueItem saveAsTemplate method and RenderQueueItem templates attribute .templateName A strin

applyPreset()

Applies the specified collection of animation settings an animation preset to the layer. Predefined animation preset files are installed in the Presets fold

getParameters()

Returns the key-value pairs for Flash Video cue-point parameters, for a cue point associated with this marker value.None.An object with an attribute matchin

openInViewer()

Opens the layer in a Layer panel, and moves the Layer panel to front and gives it focus.None.Viewer object for the Layer panel, or null if the layer could n

value

The value of the named property at the current time.ユ If expressionEnabled is true, returns the evaluated expression value.ユ If there are keyframes, returns

nullLayer

When true, the layer was created as a null object; otherwise false.Boolean; read-only.