threeDPerChar

True if this layer has the Enable Per-character 3D switch set, allowing its characters to be animated off the plane of the text layer. Applies only to text

elapsedSeconds

The number of seconds spent rendering this item.Integer, or null if item has not been rendered; read-only.

duplicate()

Duplicates the layer. Creates a new Layer object in which all values are the same as in this one. This has the same effect as selecting a layer in the user

isSeparationFollower

When true, the property represents one of the separated dimensions for a multidimensional property. For example, the X Position property has this attribute

strokeColor

The text layerメs stroke color, as an array of [r, g, b] floating-point values. For example, in an 8-bpc project, a red value of 255 would be 1.0, and in a 3

endSuppressDialogs()

Ends the suppression of script error dialog boxes in the user interface. Error dialogs are displayed by default;call this method only if beginSuppressDialog

setValueAtKey()

Finds the specified keyframe and sets its value.If the named property has no keyframes, or no keyframe with the specified index, this method generates an ex

trackMatteType

If this layer has a track matte, specifies the way the track matte is applied.A TrackMatteType enumerated value; read/write. One of:TrackMatteType.ALPHATrac

skipFrames

The number of frames to skip when rendering this item. Use this to do rendering tests that are faster than a full render.A value of 0 skip no frames, and re

parent

The parent of this layer; can be null.Offset values are calculated to counterbalance any transforms above this layer in the hierarchy, so that when you set