The start time of the layer, expressed in composition time seconds .Floating-point value in the range [-10800.0..10800.0] minus or plus three hours ; read/w
Tag Archives: start
addCamera()
Creates a new camera layer and adds the CameraLayer object to this collection.The new layer honors the Create Layers at Composition Start Time preference.na
displayStartTime
The time set as the beginning of the composition, in seconds. This is the equivalent of the Start Timecode or Start Frame setting in the Composition Setting
workAreaDuration
The duration of the work area in seconds. This is the difference of the start-point and end-point times of the Composition work area.Floating-point; read/wr
removeKey()
Removes the specified keyframe from the named property. If no keyframe with the specified index exists, generates an exception and displays an error.When a
RenderQueue object
The RenderQueue object represents the render automation process, the data and functionality that is available through the Render Queue panel of a particular
timeSpanDuration
The duration in seconds of the composition to be rendered. The duration is determined by subtracting the start time from the end time. Setting this value is
addLight()
Creates a new light layer and adds the LightLayer object to this collection.The new layer honors the Create Layers at Composition Start Time preference.name
timeSpanStart
The time in the composition, in seconds, at which rendering will begin. Setting this value is the same as setting a custom start time in the Render Settings
framesCountType
The Frame Count menu setting in the Project Settings dialog box.A FramesCountType enumerated value; read/write. One of:FramesCountType.FC_START_1FramesCount