RenderQueue object

The RenderQueue object represents the render automation process, the data and functionality that is available through the Render Queue panel of a particular

isoLanguage

A string indicating the locale language and regional designations After Effects is running.NOTE: $.locale returns the operating system language, not the lan

AVLayer object

The AVLayer object provides an interface to those layers that contain AVItem objects composition layers, footage layers, solid layers, text layers, and sou

FootageSource object

The FootageSource object holds information describing the source of some footage. It is used as themainSource of a FootageItem, or the proxySource of a Comp

Settings object

DescriptionThe Settings object provides an easy way to manage settings for scripts. The settings are saved in the After Effects preferences file and are per

isRenderEngine

True if After Effects is running as a render engine.Boolean; read-only.

motionBlurSamplesPerFrame

The minimum number of motion blur samples per frame for Classic 3D layers, shape layers, and certain effects. This corresponds to the Samples Per Frame sett

addSolid()

Creates a new SolidSource object, with values set as specified; sets the new SolidSource as the mainSource value of a new FootageItem object, and adds the F

machineName

The name of the computer on which After Effects is running.String; read-only.

saveProjectOnCrash

When true the default , After Effects attempts to display a dialog box that allows you to save the current project if an error causes the application to qui