open()

Opens a project.file Optional. An ExtendScript File object for the project file to open. If not supplied, the method prompts the user to select a project fi

callSystem()

Executes a system command, as if you had typed it on the operating systemÔĺís command line. Returns whatever the system outputs in response to the command, if

applyPreset()

Applies the specified collection of animation settings an animation preset to the layer. Predefined animation preset files are installed in the Presets fold

setProxyWithSequence()

Sets a sequence of files as the proxy of this AVItem, with the option of forcing alphabetical order. Loads the specified file sequence into a new FileSource

id

A unique and persistent identification number used internally to identify an item between sessions. The value of the ID remains the same when the project is

effectsActive

True if the layer’s effects are active, as indicated by the icon next to it in the user interface.Boolean; read/write.

duplicate()

Duplicates the layer. Creates a new Layer object in which all values are the same as in this one. This has the same effect as selecting a layer in the user

close()

Closes the project with the option of saving changes automatically, prompting the user to save changes or closing without saving changes.closeOptions Action

name

The name of the output module, as shown in the user interface.String; read-only.

importFileWithDialog()

Shows an Import File dialog box. Same as the File > Import > File command.Array of Item objects created during import; or null if the user cancels the dialo