When true, indicates that the composition uses drop-frame timecode. When false, indicates non-drop-frame timecode. This corresponds to the setting in the Co
Tag Archives: settings
timeDisplayType
The time display style, corresponding to the Time Display Style section in the Project Settings dialog box.A TimeDisplayType enumerated value; read/write. O
fillColor
The text layerメs fill color, as an array of [r, g, b] floating-point values. For example, in an 8-bpc project, a red value of 255 would be 1.0, and in a 32-
motionBlurAdaptiveSampleLimit
The maximum number of motion blur samples of 2D layer motion. This corresponds to the Adaptive Sample Limit setting in the Advanced tab of the Composition S
RenderQueue object
The RenderQueue object represents the render automation process, the data and functionality that is available through the Render Queue panel of a particular
framesUseFeetFrames
The Use Feet + Frames setting in the Project Settings dialog box. True if using Feet + Frames; false if using Frames.Boolean; read/write.
font
The text layerメs font specified by its PostScript name.NOTE: If the text layer has different font settings for each character, this attribute returns the se
motionBlurSamplesPerFrame
The minimum number of motion blur samples per frame for Classic 3D layers, shape layers, and certain effects. This corresponds to the Samples Per Frame sett
templates
The names of all Render Settings templates available for the item. See also RenderQueueItem saveAsTemplate method .Array of strings; read-only.
applyPreset()
Applies the specified collection of animation settings an animation preset to the layer. Predefined animation preset files are installed in the Presets fold