dropFrame

When true, indicates that the composition uses drop-frame timecode. When false, indicates non-drop-frame timecode. This corresponds to the setting in the Co

timeDisplayType

The time display style, corresponding to the Time Display Style section in the Project Settings dialog box.A TimeDisplayType enumerated value; read/write. O

fillColor

The text layerメs fill color, as an array of [r, g, b] floating-point values. For example, in an 8-bpc project, a red value of 255 would be 1.0, and in a 32-

motionBlurAdaptiveSampleLimit

The maximum number of motion blur samples of 2D layer motion. This corresponds to the Adaptive Sample Limit setting in the Advanced tab of the Composition S

RenderQueue object

The RenderQueue object represents the render automation process, the data and functionality that is available through the Render Queue panel of a particular

framesUseFeetFrames

The Use Feet + Frames setting in the Project Settings dialog box. True if using Feet + Frames; false if using Frames.Boolean; read/write.

font

The text layerメs font specified by its PostScript name.NOTE: If the text layer has different font settings for each character, this attribute returns the se

motionBlurSamplesPerFrame

The minimum number of motion blur samples per frame for Classic 3D layers, shape layers, and certain effects. This corresponds to the Samples Per Frame sett

templates

The names of all Render Settings templates available for the item. See also RenderQueueItem saveAsTemplate method .Array of strings; read-only.

applyPreset()

Applies the specified collection of animation settings an animation preset to the layer. Predefined animation preset files are installed in the Presets fold