The time in the composition, in seconds, at which rendering will begin. Setting this value is the same as setting a custom start time in the Render Settings
Tag Archives: setting
framesUseFeetFrames
The Use Feet + Frames setting in the Project Settings dialog box. True if using Feet + Frames; false if using Frames.Boolean; read/write.
tracking
The text layerメs spacing between characters.NOTE: If the text layer has different tracking settings for each character, this attribute returns the setting f
environmentLayer
True if this is an environment layer in a Ray-traced 3D composition. Setting this attribute to true automatically makes the layer 3D threeDLayer becomes tru
getSetting()
Retrieves a scripting preferences item value from the preferences file.sectionName A string containing the name of a settings sectionkeyName A string contai
importAs
The type of object for which the imported file is to be the source. Before setting, use canImportAs to check that a given file can be imported as the source
displayStartTime
The time set as the beginning of the composition, in seconds. This is the equivalent of the Start Timecode or Start Frame setting in the Composition Setting
haveSetting()
Returns true if the specified scripting preferences item exists and has a value.sectionName A string containing the name of a settings sectionkeyName A stri
framesCountType
The Frame Count menu setting in the Project Settings dialog box.A FramesCountType enumerated value; read/write. One of:FramesCountType.FC_START_1FramesCount
dropFrame
When true, indicates that the composition uses drop-frame timecode. When false, indicates non-drop-frame timecode. This corresponds to the setting in the Co