precompose()

Creates a new CompItem object and moves the specified layers into its layer collection. It removes the individual layers from this collection, and adds the

threeDPerChar

True if this layer has the Enable Per-character 3D switch set, allowing its characters to be animated off the plane of the text layer. Applies only to text

selectedLayers

All of the selected layers in this composition. This is a 0-based array the first object is at index 0 .Array of Layer objects; read-only.

byName()

Returns the first topmost layer found in this collection with the specified name, or null if no layer with the given name is found.name A string containing

calculateTransformFromPoints()

Calculates a transformation from a set of points in this layer.pointTopLeft The top left point coordinates in the form of an array, [x, y, z].pointTopRight

duplicate()

Creates and returns a duplicate of this composition, which contains the same layers as the original.None.CompItem object.

LightLayer object

The LightLayer object represents a light layer within a composition. Create it using the LayerCollection objectメs addLight method; It can beaccessed in anit

openInViewer()

Opens the layer in a Layer panel, and moves the Layer panel to front and gives it focus.None.Viewer object for the Layer panel, or null if the layer could n

layer()

Returns a Layer object, which can be specified by name, an index position in this layer, or an index position relative to another layer.index The index numb

addNull()

Creates a new null layer and adds the AVLayer object to this collection. This is the same as choosing Layer > New > Null object.duration Optional, the lengt