Creates a new SolidSource object, with values set as specified; sets the new SolidSource as the mainSource value of a new FootageItem object, and adds the F
Category Archives: Collection object
timeSpanDuration
The duration in seconds of the composition to be rendered. The duration is determined by subtracting the start time from the end time. Setting this value is
LayerCollection object
The LayerCollection object represents a set of layers. The LayerCollection belonging to a CompItem object contains all the layer objects for layers in the c
elapsedSeconds
The number of seconds spent rendering this item.Integer, or null if item has not been rendered; read-only.
timeSpanStart
The time in the composition, in seconds, at which rendering will begin. Setting this value is the same as setting a custom start time in the Render Settings
addBoxText()
Creates a new paragraph box text layer and adds the new TextLayer object to this collection.To create a point text layer, use the addText method. For more i
duplicate()
Creates a duplicate of this item and adds it this render queue.NOTE: Duplicating an item whose status is Done sets the new itemメs status to Queued .None.Ren
addShape()
Creates a new ShapeLayer object for a new, empty Shape layer. Use the ShapeLayer object to add properties, such as shape, fill, stroke, and path filters.Thi