strokeColor

The text layerメs stroke color, as an array of [r, g, b] floating-point values. For example, in an 8-bpc project, a red value of 255 would be 1.0, and in a 3

strokeOverFill

Indicates the rendering order for the fill and stroke of a text layer. When true, the stroke appears over the fill.NOTE: If the text layer has different fil

strokeWidth

The text layerメs stroke thickness in pixels. NOTE: If the text layer has different stroke width settings for each character, this attribute returns the sett

tracking

The text layerメs spacing between characters.NOTE: If the text layer has different tracking settings for each character, this attribute returns the setting f

resetCharStyle()

Restores the default text character characteristics in the Character panel.None.Nothing.

TextDocument object

The TextDocumentobject stores a value for a TextLayer’s Source Text property. Create it withthe constructor, passing the string to be encapsulated.ExamplesT

autoOrient

The type of automatic orientation to perform for the layer.An AutoOrientType enumerated value; read/write. One of:AutoOrientType.ALONG_PATH Layer faces in t

TextLayer object

The TextLayer object represents a text layer within a composition. Create it using the LayerCollection objectメs addText method; It can be accessed in an ite

threeDPerChar

True if this layer has the Enable Per-character 3D switch set, allowing its characters to be animated off the plane of the text layer. Applies only to text

fillColor

The text layerメs fill color, as an array of [r, g, b] floating-point values. For example, in an 8-bpc project, a red value of 255 would be 1.0, and in a 32-