Restores the default text character characteristics in the Character panel.None.Nothing.
Tag Archives: character
TextDocument object
The TextDocumentobject stores a value for a TextLayer’s Source Text property. Create it withthe constructor, passing the string to be encapsulated.ExamplesT
autoOrient
The type of automatic orientation to perform for the layer.An AutoOrientType enumerated value; read/write. One of:AutoOrientType.ALONG_PATH Layer faces in t
TextLayer object
The TextLayer object represents a text layer within a composition. Create it using the LayerCollection objectメs addText method; It can be accessed in an ite
threeDPerChar
True if this layer has the Enable Per-character 3D switch set, allowing its characters to be animated off the plane of the text layer. Applies only to text
fillColor
The text layerメs fill color, as an array of [r, g, b] floating-point values. For example, in an 8-bpc project, a red value of 255 would be 1.0, and in a 32-
font
The text layerメs font specified by its PostScript name.NOTE: If the text layer has different font settings for each character, this attribute returns the se
fontSize
The text layerメs font size in pixels.NOTE: If the text layer has different font size settings for each character, this attribute returns the setting for the
strokeColor
The text layerメs stroke color, as an array of [r, g, b] floating-point values. For example, in an 8-bpc project, a red value of 255 would be 1.0, and in a 3
strokeOverFill
Indicates the rendering order for the fill and stroke of a text layer. When true, the stroke appears over the fill.NOTE: If the text layer has different fil