strokeColor

The text layerメs stroke color, as an array of [r, g, b] floating-point values. For example, in an 8-bpc project, a red value of 255 would be 1.0, and in a 3

resolutionFactor

The x and y downsample resolution factors for rendering the composition.The two values in the array specify how many pixels to skip when sampling; the first

featherRadii

An array containing each feather pointメs radius feather amount ; inner feather points have negative values.NOTE: Values are stored in the array in the order

setParentWithJump()

Sets the parent of this layer to the specified layer, without changing the transform values of the child layer.There may be an apparent jump in the rotation

replaceWithSolid()

Changes the source of this FootageItem to the specified solid. Creates a new SolidSource object, sets its values from theparameters, andsets mainSource to t

featherRelCornerAngles

An array containing each feather pointメs relative angle percentage between the two normals on either side of a curved outer feather boundary at a corner on

color

The color used to draw the mask outline as it appears in the user interface Composition panel, Layer panel, and Timeline panel .Array of three floating-poin

hasAlpha

When true, the footage has an alpha component. In this case, the attributes alphaMode, invertAlpha , andpremulColor have valid values. When false, those att

featherRelSegLocs

An array containing each feather pointメs relative position, from 0 to 1, on its mask path segment section of the mask path between vertices, numbered starti

stretch

The layerメs time stretch, expressed as a percentage. A value of 100 means no stretch. Values between 0 and 1 are set to 1, and values between -1 and 0 not i