importFileWithDialog()

Shows an Import File dialog box. Same as the File > Import > File command.Array of Item objects created during import; or null if the user cancels the dialo

locked

When true, the mask is locked and cannot be edited in the user interface; otherwise, false.Boolean; read/write.

save()

Saves the project. The same as the File > Save or File > Save As command. If the project has never previously been saved and no file is specified, prompts t

typeName

A user-readable name for the item type; for example, Folder , Footage , or Composition .String; read-only.

saveWithDialog()

Shows the Save dialog box. The user can name a file with a location and save the project, or click Cancel to exit the dialog box.None.Boolean; true if the p

comment

A string that holds a comment, up to 15,999 bytes in length after any encoding conversion. The comment is for the user’s purpose only; it has no effect on t

canSetEnabled

When true, you can set the enabled attribute value. Generally, this is true if the user interface displays an eyeball icon for this property; it is true for

effects

The effects available in the application.Array, with each element containing the following properties; read-only:displayName String representing the localiz

elided

When true, this property is a group used to organize other properties. The property is not displayed in the user interface and its child properties are not

beginSuppressDialogs()

Begins suppression of script error dialog boxes in the user interface. Use endSuppressDialogs to resume the display of error dialogs.None.Nothing.