The LightLayer object represents a light layer within a composition. Create it using the LayerCollection objectメs addLight method; It can beaccessed in anit
Tag Archives: Collection
item()
Gets a specified item from the items collection.index The position index of the item. An integer in the range [0..nu m Ite ms].RenderQueueItem object.
addSolid()
Creates a new SolidSource object, with values set as specified; sets the new SolidSource as the mainSource value of a new FootageItem object, and adds the F
byName()
Returns the first topmost layer found in this collection with the specified name, or null if no layer with the given name is found.name A string containing
RenderQueue object
The RenderQueue object represents the render automation process, the data and functionality that is available through the Render Queue panel of a particular
LayerCollection object
The LayerCollection object represents a set of layers. The LayerCollection belonging to a CompItem object contains all the layer objects for layers in the c
OMCollection object
The OMCollection contains all of the output modules in a render queue. The collection provides access to the OutputModule objects, but does not provide any
outputModules
The collection of Output Modules for the item.OMCollection object; read-only.
remove()
Removes this OutputModule object from the collection.None.Nothing.
addLight()
Creates a new light layer and adds the LightLayer object to this collection.The new layer honors the Create Layers at Composition Start Time preference.name